DECA Games is an indie publisher completely focused on live operations and games as a service.
We take over and reinvigorate games as they age or when their original developer can no longer support them.
What Do They Believe In?
- Small smart teams trump big organizations. Limit hierarchy.
- You should find something challenging and interesting in work.
- Fun comes when we learn and succeed together.
- Trusting our employees. We trust them to do what they think is best and to do what’s right for the company.
- Flexible hours and locations as long as the projects don’t suffer.
- Every employee should feel like they have impact on their product and team.
Benefits:
- Remote first company culture.
- Flexible work hours to support a personal work-life balance.
- Weekly remote Embodiment@Work breathing and workout exercises.
- Online language classes: English, German, French, Spanish etc.
- Working in a multicultural environment with people from over 30 different countries.
- Flat hierarchies with an open-door policy.
LOTS of Non-Phone, Worldwide, Remote Jobs Available:
- ASO LEAD (M/F/D)
- BACKEND SOFTWARE ENGINEER (M/F/D)
- C++ DEVELOPER (M/F/D)
- CHARACTER ARTIST (M/F/D)
- COMMUNITY MANAGER – RUSSIAN SPEAKING (M/F/D)
- CUSTOMER SUPPORT AGENT WITH ENGLISH (M/F/D)
- MARKETING ARTIST (M/F/D)
- OUTSOURCE INTEGRATION ARTIST (M/F/D)
- PLATFORM RELATIONSHIP MANAGER (M/F/D)
- QA TESTER (M/F/D)
- QA TESTER (M/F/D)
- RELEASE MANAGER (M/F/D)
- SENIOR BACKEND ENGINEER (M/F/D)
- SENIOR UNITY DEVELOPER (M/F/D)
- TECHNICAL ARTIST (M/F/D)
- VFX ARTIST (M/F/D)